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FIT5046 - Week 6: Mobile User Interface Design

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(50 cards)

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#1
Term
What is Skeuomorphism in mobile UI design?
Definition
A design concept where digital UI elements mimic real-world physical objects using textures, drop shadows, gradients, and ornamental visuals like leather, wood, or spiral bindings.
#2
Term
What was the primary usability benefit of Skeuomorphism in early mobile interfaces?
Definition
It significantly reduced the user learning curve by leveraging familiar real-world physical affordances.
#3
Term
Why was Skeuomorphism eventually phased out in modern mobile interfaces?
Definition
As users became accustomed to touchscreens, skeuomorphic details created visual clutter and reduced rendering performance.
#4
Term
What defines Flat Design and what led to its creation?
Definition
A minimalist 2D visual style created in opposition to skeuomorphism, dropping 3D gradients and drop shadows in favor of flat shapes, bold colors, clean typography, and tile menus.
#5
Term
Which mobile operating systems were early pioneers of Flat Design?
Definition
Windows Phone 7 and Apple iOS 7.
#6
Term
What are the main visual and performance advantages of Flat Design?
Definition
It increases visual simplicity, minimizes clutter, speeds up screen rendering, and adapts flexibly across different mobile display sizes.
#7
Term
What is Glassmorphism (Liquid Glass) in modern mobile interfaces?
Definition
A design approach combining translucent, frosted glass interface layers with visual blur effects and fluid motion.
#8
Term
How does Glassmorphism function as a distinct UI layer?
Definition
It forms a translucent frosted glass layer that visually separates navigation controls and action buttons from background content.
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